Tootsville.Game.NPCSystem.initNPCs

Function

Tootsville.Game.NPCSystem.initNPCs is nullary function.

NPCSystem initializer.

NPC System Overview

The NPC system operates in one of two modes, burgeoning and operating. When burgeoning, NPC data is fetched from the server and NPCs are fast-forwarded to the present time. When operating, each NPC should behave deterministically and the simulation should be equivalent on every observer's system, however, one system will act as the master and others will merely cross-check their observations.